# \#blender-30

**URL:** https://forum.babylonjs.com/tag/blender-30/68.md

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## [Import 3D Models from Blender 3.0 or higher with BlenderExporter](https://forum.babylonjs.com/t/import-3d-models-from-blender-3-0-or-higher-with-blenderexporter/28756)

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**Author:** [@Brotherta](https://forum.babylonjs.com/u/Brotherta)\
**Replies:** 2\
**Last updated:** [March 25, 2022, 3:47pm UTC](https://forum.babylonjs.com/t/import-3d-models-from-blender-3-0-or-higher-with-blenderexporter/28756 "2022-03-25T15:47:25Z")

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Hi there, I’m facing some issues when I try to import any 3D models from Blender version 3.0. I use the default glTF exporter available in Blender 2.8 or higher version glTF-Blender-IO. I can upload the blender file in…

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## [Blender 3.0 and Geometry Nodes : Terrains](https://forum.babylonjs.com/t/blender-3-0-and-geometry-nodes-terrains/25370)

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**Author:** [@gryff](https://forum.babylonjs.com/u/gryff)\
**Replies:** 10\
**Last updated:** [November 17, 2021, 6:05pm UTC](https://forum.babylonjs.com/t/blender-3-0-and-geometry-nodes-terrains/25370 "2021-11-17T18:05:28Z")

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Well, as I have mentioned several times on the forum, I have traditionally scattered rocks and trees as “instances” using the Blender Particle System on a terrain I have created by various other methods. Now with Blende…
