# \#editor

**URL:** https://forum.babylonjs.com/tag/editor/19.md

[Latest](https://forum.babylonjs.com/latest.md) · [Categories](https://forum.babylonjs.com/categories.md) · [Tags](https://forum.babylonjs.com/tags.md)

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## [\[Open-source\] Realm Crafting - Game Editor](https://forum.babylonjs.com/t/open-source-realm-crafting-game-editor/35639)

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**Author:** [@Dad72](https://forum.babylonjs.com/u/Dad72)\
**Replies:** 254\
**Last updated:** [October 21, 2026, 2:16pm UTC](https://forum.babylonjs.com/t/open-source-realm-crafting-game-editor/35639 "2026-10-21T14:16:48Z")

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Hello everyone, \[New Editor\] The editor overhaul starts from here: Here’s a quick overview of this redesign: ▶ Summary \[OLD Editor\] I brought out an old project that dates back to when I started with Babylon 10 years…

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## [Improving no-code glTF authoring: adding reactions and sound to existing assets](https://forum.babylonjs.com/t/improving-no-code-gltf-authoring-adding-reactions-and-sound-to-existing-assets/64196)

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**Author:** [@matthargett](https://forum.babylonjs.com/u/matthargett)\
**Replies:** 1\
**Last updated:** [October 14, 2026, 3:40am UTC](https://forum.babylonjs.com/t/improving-no-code-gltf-authoring-adding-reactions-and-sound-to-existing-assets/64196 "2026-10-14T03:40:00Z")

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I barreled in with PRs before discussing here on the forums – sorry about that. Following the feedback on my recent PRs, I’d like to explain what I’m trying to enable and discuss where it fits before attempting further c…

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## [Blender + Babylon.js level authoring: using Blender as a Unity-like frontend editor](https://forum.babylonjs.com/t/blender-babylon-js-level-authoring-using-blender-as-a-unity-like-frontend-editor/63754)

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**Author:** [@Elevons](https://forum.babylonjs.com/u/Elevons)\
**Replies:** 16\
**Last updated:** [September 11, 2026, 6:33pm UTC](https://forum.babylonjs.com/t/blender-babylon-js-level-authoring-using-blender-as-a-unity-like-frontend-editor/63754 "2026-09-11T18:33:58Z")

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Hey everyone! My 3 year old son has wanted me to build a game called “Underwater Truck Train” where you drive a train that looks like trucks underwater. Pretty deep, pun intended! I decided that since I’ve been wanting…

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## [Windows editor configuration](https://forum.babylonjs.com/t/windows-editor-configuration/62805)

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**Author:** [@deeFive](https://forum.babylonjs.com/u/deeFive)\
**Replies:** 11\
**Last updated:** [March 27, 2026, 11:50am UTC](https://forum.babylonjs.com/t/windows-editor-configuration/62805 "2026-03-27T11:50:58Z")

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Hello all. I have a question on configuring the windows version of the editor, on my test installs the editor is unable to find my node and npm installs. how do I configure the editor to find them manually? did I miss so…

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## [How to create a hole in a mesh like Roblox’s Negate button in BabylonJS Editor?](https://forum.babylonjs.com/t/how-to-create-a-hole-in-a-mesh-like-roblox-s-negate-button-in-babylonjs-editor/61268)

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**Author:** [@polymaxcube](https://forum.babylonjs.com/u/polymaxcube)\
**Replies:** 6\
**Last updated:** [February 14, 2026, 4:56am UTC](https://forum.babylonjs.com/t/how-to-create-a-hole-in-a-mesh-like-roblox-s-negate-button-in-babylonjs-editor/61268 "2026-02-14T04:56:28Z")

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I’ve been searching for a Negate button like in Roblox for hours. Does the Babylon.js Editor have a similar feature? How do developers usually make holes and merge meshes in the Editor? Thanks in advance!

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## [🎬 🔉 Experimenting what is possible with the Babylon.js Editor](https://forum.babylonjs.com/t/experimenting-what-is-possible-with-the-babylon-js-editor/62369)

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**Author:** [@julien-moreau](https://forum.babylonjs.com/u/julien-moreau)\
**Replies:** 4\
**Last updated:** [February 9, 2026, 5:36pm UTC](https://forum.babylonjs.com/t/experimenting-what-is-possible-with-the-babylon-js-editor/62369 "2026-02-09T17:36:45Z")

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Just to share with you some cool stuff made using the Babylon.js Editor: It’s really pure WebGL! Link to the original post with the video tech demo: https://x.com/Luaacro/status/2019440889538503072

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## [Editor project version control compatibility](https://forum.babylonjs.com/t/editor-project-version-control-compatibility/61929)

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**Author:** [@Ezardy](https://forum.babylonjs.com/u/Ezardy)\
**Replies:** 8\
**Last updated:** [January 31, 2026, 10:05pm UTC](https://forum.babylonjs.com/t/editor-project-version-control-compatibility/61929 "2026-01-31T22:05:31Z")

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My suggestions to make BabylonJs Editor v5 more compatible to version control: All generated content should be regenerated if missing. For example, editor-generated\_extracted-textures textures are missing if aren’t ad…

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## [How to make plugins for BabylonJS Editor?](https://forum.babylonjs.com/t/how-to-make-plugins-for-babylonjs-editor/61683)

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**Author:** [@Bjarnos](https://forum.babylonjs.com/u/Bjarnos)\
**Replies:** 13\
**Last updated:** [December 24, 2025, 6:45am UTC](https://forum.babylonjs.com/t/how-to-make-plugins-for-babylonjs-editor/61683 "2025-12-24T06:45:41Z")

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Hello! I’ve been looking into BabylonJS for a while now and wanted to make a new cool feature, but then I found out the editor exists. Without spoiling the purpose of my feature, I found that the Editor plugin system co…

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## [babyLua - Lua implementation for BabylonJS](https://forum.babylonjs.com/t/babylua-lua-implementation-for-babylonjs/61706)

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**Author:** [@Bjarnos](https://forum.babylonjs.com/u/Bjarnos)\
**Replies:** 5\
**Last updated:** [December 10, 2025, 11:47am UTC](https://forum.babylonjs.com/t/babylua-lua-implementation-for-babylonjs/61706 "2025-12-10T11:47:29Z")

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Welcome to babyLua, a full Lua VM inside BabylonJS! This project is still WIP, it’s not public yet! Ever wanted to write a browser game (or any project at all) using BabylonJS, but you found out TypeScript just isn’t th…

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## [Bug with decorators on babylonjs editor](https://forum.babylonjs.com/t/bug-with-decorators-on-babylonjs-editor/61360)

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**Author:** [@Wellandr](https://forum.babylonjs.com/u/Wellandr)\
**Replies:** 9\
**Last updated:** [November 17, 2025, 9:32pm UTC](https://forum.babylonjs.com/t/bug-with-decorators-on-babylonjs-editor/61360 "2025-11-17T21:32:44Z")

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Hello guys, I am hyped about the latest babylonjs editor version, and wanted to have a go at the decorators, but I can’t get them to work, even on the default scene. What am I doing wrong ? I have tried different pa…

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## [Can't get editor properties to work in BabylonJS Editor 5.2.2](https://forum.babylonjs.com/t/cant-get-editor-properties-to-work-in-babylonjs-editor-5-2-2/61430)

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**Author:** [@David\_B](https://forum.babylonjs.com/u/David_B)\
**Replies:** 4\
**Last updated:** [November 17, 2025, 9:21pm UTC](https://forum.babylonjs.com/t/cant-get-editor-properties-to-work-in-babylonjs-editor-5-2-2/61430 "2025-11-17T21:21:14Z")

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I created a completely new project in a completely new install of BabylonJS Editor, click on the rotating box, and there are no exposed editor properties even though it should have Speed as a visible property. this is t…

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## [(babylonjs editor) editor rendering controlled through scene independently to main camera rendering](https://forum.babylonjs.com/t/babylonjs-editor-editor-rendering-controlled-through-scene-independently-to-main-camera-rendering/61423)

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**Author:** [@Wellandr](https://forum.babylonjs.com/u/Wellandr)\
**Replies:** 4\
**Last updated:** [November 17, 2025, 9:08pm UTC](https://forum.babylonjs.com/t/babylonjs-editor-editor-rendering-controlled-through-scene-independently-to-main-camera-rendering/61423 "2025-11-17T21:08:58Z")

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Hello guys, This might be both UX and dev, but I found out after some facepalming that : The render settings (activating it, adding bloom) in the scene only apply to the active camera. Ideal behavior : adding graph…

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## [How to bind script to a mesh dynamically in BabylonJs Editor project?](https://forum.babylonjs.com/t/how-to-bind-script-to-a-mesh-dynamically-in-babylonjs-editor-project/60626)

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**Author:** [@Zhe\_Zhang](https://forum.babylonjs.com/u/Zhe_Zhang)\
**Replies:** 2\
**Last updated:** [September 24, 2025, 12:58am UTC](https://forum.babylonjs.com/t/how-to-bind-script-to-a-mesh-dynamically-in-babylonjs-editor-project/60626 "2025-09-24T00:58:04Z")

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@julien-moreau If I create a Mesh outside of the scene model, is it possible to attach a script to it? I came across the registerScriptInstance method and tried using it, but it didn’t seem to work. Any guidance on this …

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## [Why Do Face Count and Draw Calls Increase After Importing a GLB Model into the Babylon.js Editor](https://forum.babylonjs.com/t/why-do-face-count-and-draw-calls-increase-after-importing-a-glb-model-into-the-babylon-js-editor/60536)

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**Author:** [@Zhe\_Zhang](https://forum.babylonjs.com/u/Zhe_Zhang)\
**Replies:** 3\
**Last updated:** [September 18, 2025, 1:31am UTC](https://forum.babylonjs.com/t/why-do-face-count-and-draw-calls-increase-after-importing-a-glb-model-into-the-babylon-js-editor/60536 "2025-09-18T01:31:17Z")

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I have a GLB model, and these are its statistics. Stats: 269 draw calls 0 animations 31 materials 587190 vertices 513880 triangles After importing it into the Editor, the number of materials and vertices remains a…

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## [Babylon.js Editor v5](https://forum.babylonjs.com/t/babylon-js-editor-v5/60359)

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**Author:** [@julien-moreau](https://forum.babylonjs.com/u/julien-moreau)\
**Replies:** 6\
**Last updated:** [September 4, 2025, 9:15am UTC](https://forum.babylonjs.com/t/babylon-js-editor-v5/60359 "2025-09-04T09:15:13Z")

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Excited to announce that Babylon.js Editor v5 is officially released! :tada: :victory\_hand: The website is available here: https://editor.babylonjs.com :bank: The documentation is available here: Babylon.js Editor Docu…

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## [StateLayer - A React-like framework & web editor for prototyping with Babylon.js](https://forum.babylonjs.com/t/statelayer-a-react-like-framework-web-editor-for-prototyping-with-babylon-js/60233)

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**Author:** [@Abraham\_Thomas](https://forum.babylonjs.com/u/Abraham_Thomas)\
**Replies:** 5\
**Last updated:** [August 26, 2025, 3:20am UTC](https://forum.babylonjs.com/t/statelayer-a-react-like-framework-web-editor-for-prototyping-with-babylon-js/60233 "2025-08-26T03:20:12Z")

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Hi everyone I am a 19 year old who admires the Babylon.js engine. I wanted to use my existing web stack skills to prototype scenes using simple React components. So I created a simple editor. Link: https://statelayer.co…

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## [Is Editor v5 coming out soon?](https://forum.babylonjs.com/t/is-editor-v5-coming-out-soon/54567)

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**Author:** [@gsw945](https://forum.babylonjs.com/u/gsw945)\
**Replies:** 4\
**Last updated:** [July 19, 2025, 1:23am UTC](https://forum.babylonjs.com/t/is-editor-v5-coming-out-soon/54567 "2025-07-19T01:23:59Z")

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I found this PR: https://github.com/BabylonJS/Editor/pull/471 . There are 170+ Commits and 1200+ Files Changed. Thank you very much Julien Moreau-Mathis for your work. And very much looking forward to V5!

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## [Signed distance field / SDF Editor](https://forum.babylonjs.com/t/signed-distance-field-sdf-editor/58626)

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**Author:** [@Propolisa](https://forum.babylonjs.com/u/Propolisa)\
**Replies:** 3\
**Last updated:** [May 26, 2025, 8:47pm UTC](https://forum.babylonjs.com/t/signed-distance-field-sdf-editor/58626 "2025-05-26T20:47:20Z")

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tl;dr, here’s a free but functional editor for distance functions, with Blender style editing experience! (You get lots of free bugs, too! but I’ll fix when free time permits) :sweat\_smile: Try it out! propolisa.github.…

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## [Playground snippet menu is broken (CTRL+SPACE)](https://forum.babylonjs.com/t/playground-snippet-menu-is-broken-ctrl-space/57593)

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**Author:** [@Tricotou](https://forum.babylonjs.com/u/Tricotou)\
**Replies:** 13\
**Last updated:** [April 3, 2025, 3:12pm UTC](https://forum.babylonjs.com/t/playground-snippet-menu-is-broken-ctrl-space/57593 "2025-04-03T15:12:01Z")

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Hello ! I just noticed that the code snippet menu (CTRL+SPACE) on the Playground is broken. I have used it a few days ago, so I’m pretty sure it’s a recent change

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## [Animation Curve Editor](https://forum.babylonjs.com/t/animation-curve-editor/57361)

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**Author:** [@a.dzhakhangirov](https://forum.babylonjs.com/u/a.dzhakhangirov)\
**Replies:** 2\
**Last updated:** [March 24, 2025, 4:58pm UTC](https://forum.babylonjs.com/t/animation-curve-editor/57361 "2025-03-24T16:58:11Z")

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It looks like the Animation Curve Editor is a bit broken. No data is entered in the coordinate field and the current position of the node is not read.

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## [\[ Feature Request \] What about making Editor available for Web or Android?](https://forum.babylonjs.com/t/feature-request-what-about-making-editor-available-for-web-or-android/55784)

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**Author:** [@Lemcat](https://forum.babylonjs.com/u/Lemcat)\
**Replies:** 5\
**Last updated:** [February 2, 2025, 3:45am UTC](https://forum.babylonjs.com/t/feature-request-what-about-making-editor-available-for-web-or-android/55784 "2025-02-02T03:45:50Z")

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It would be useful if Editor would work as a web-server or if it has standalone Android version (aarch64). It would be great to use it in Termux.

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## [Using Havok with the Editor](https://forum.babylonjs.com/t/using-havok-with-the-editor/41018)

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**Author:** [@HowdyLuda](https://forum.babylonjs.com/u/HowdyLuda)\
**Replies:** 4\
**Last updated:** [December 10, 2024, 11:01pm UTC](https://forum.babylonjs.com/t/using-havok-with-the-editor/41018 "2024-12-10T23:01:22Z")

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Hi there, Is it possible to use Havok with the Babylon Editor? If so, how would one configure the editor to use it?

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## [Disabling Image Processing Crashes BJS Editor 4.7.0](https://forum.babylonjs.com/t/disabling-image-processing-crashes-bjs-editor-4-7-0/54923)

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**Author:** [@cbbjs](https://forum.babylonjs.com/u/cbbjs)\
**Replies:** 3\
**Last updated:** [December 7, 2024, 1:40pm UTC](https://forum.babylonjs.com/t/disabling-image-processing-crashes-bjs-editor-4-7-0/54923 "2024-12-07T13:40:48Z")

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Hi all! We are attempting to integrate the BJS Editor 4.7.0 into our webgl pipeline in order to make the BJS workflow more user friendly for artists, as without it, there isn’t any great way to set up lighting scenes eas…

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## [How to fix the slight identing between each child control of a StackPanel?](https://forum.babylonjs.com/t/how-to-fix-the-slight-identing-between-each-child-control-of-a-stackpanel/53192)

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**Author:** [@ClementSXD](https://forum.babylonjs.com/u/ClementSXD)\
**Replies:** 13\
**Last updated:** [September 6, 2024, 8:01am UTC](https://forum.babylonjs.com/t/how-to-fix-the-slight-identing-between-each-child-control-of-a-stackpanel/53192 "2024-09-06T08:01:29Z")

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Playground: Babylon.js Playground GUI Editor: Babylon.js Gui Editor Hi everyone, I’m using the BabylonJS GUI Editor to create an overlay for my scene, and import it easily into my project for faster iteration. While it…

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## [Yet another editor](https://forum.babylonjs.com/t/yet-another-editor/51852)

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**Author:** [@yuripourre](https://forum.babylonjs.com/u/yuripourre)\
**Replies:** 12\
**Last updated:** [July 9, 2024, 12:20pm UTC](https://forum.babylonjs.com/t/yet-another-editor/51852 "2024-07-09T12:20:09Z")

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Hey everyone, I just wanted to share that I created an editor (a couple months ago) to help me creating projects even faster. Today I added lights to it. I am using BabylonJS GUI for the UI so I can even display the edi…

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## [Application is Damaged when opening Babylon Editor Mac arm64](https://forum.babylonjs.com/t/application-is-damaged-when-opening-babylon-editor-mac-arm64/34398)

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**Author:** [@DiogoSnows](https://forum.babylonjs.com/u/DiogoSnows)\
**Replies:** 13\
**Last updated:** [July 2, 2024, 1:40pm UTC](https://forum.babylonjs.com/t/application-is-damaged-when-opening-babylon-editor-mac-arm64/34398 "2024-07-02T13:40:22Z")

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Hi I’m trying to install the BabylonJS Editor on macOS arm64. I’ve tried downloading a couple of times, but the application is allows corrupted and the OS recommends deleting. I’m going to try the intel version now, bu…

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## [Convergence of the Editor and Inspector/Engine](https://forum.babylonjs.com/t/convergence-of-the-editor-and-inspector-engine/50845)

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**Author:** [@Kalila](https://forum.babylonjs.com/u/Kalila)\
**Replies:** 5\
**Last updated:** [June 8, 2024, 2:15pm UTC](https://forum.babylonjs.com/t/convergence-of-the-editor-and-inspector-engine/50845 "2024-06-08T14:15:37Z")

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I’m eagerly awaiting the next Editor release, though in MS’ most recent outage the website did go down so I can’t grab the latest 4.7.0 binary to test on my M2 Air. My question is in regards to the feature-set of both t…

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## [Online Game Engine / 3D Playground (alpha)](https://forum.babylonjs.com/t/online-game-engine-3d-playground-alpha/50527)

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**Author:** [@atlas-arcade](https://forum.babylonjs.com/u/atlas-arcade)\
**Replies:** 6\
**Last updated:** [May 14, 2024, 10:09am UTC](https://forum.babylonjs.com/t/online-game-engine-3d-playground-alpha/50527 "2024-05-14T10:09:51Z")

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Hello everyone, We are a newly established company focused on developing web applications. Currently, we are working on an interactive and educational 3D Editor that you can try out at Atlas Arcade Studio. A quick te…

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## [Node editor image source accepting relative links](https://forum.babylonjs.com/t/node-editor-image-source-accepting-relative-links/48641)

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**Author:** [@lb\_artworks](https://forum.babylonjs.com/u/lb_artworks)\
**Replies:** 3\
**Last updated:** [May 8, 2024, 10:52pm UTC](https://forum.babylonjs.com/t/node-editor-image-source-accepting-relative-links/48641 "2024-05-08T22:52:56Z")

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Currently the image source node in the material editor only accepts absolute links (full https:// …) to identify the location of the image. For portability it would be nice that it also takes relative links, meaning that…

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## [How to contribute to the babylon editor](https://forum.babylonjs.com/t/how-to-contribute-to-the-babylon-editor/46508)

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**Author:** [@shaderforever](https://forum.babylonjs.com/u/shaderforever)\
**Replies:** 6\
**Last updated:** [March 6, 2024, 7:59pm UTC](https://forum.babylonjs.com/t/how-to-contribute-to-the-babylon-editor/46508 "2024-03-06T19:59:34Z")

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It’s hard to run the babylonjs editor source code，i spend two days without any gain，can you provide a official document to introduce that ? please…

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