# \#hand-tracking

**URL:** https://forum.babylonjs.com/tag/hand-tracking/423.md

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## [Quest 3 webxr body tracking: hand/forearm orientation can initialize incorrectly](https://forum.babylonjs.com/t/quest-3-webxr-body-tracking-hand-forearm-orientation-can-initialize-incorrectly/63541)

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**Author:** [@tapanij](https://forum.babylonjs.com/u/tapanij)\
**Replies:** 9\
**Last updated:** [June 5, 2026, 10:05am UTC](https://forum.babylonjs.com/t/quest-3-webxr-body-tracking-hand-forearm-orientation-can-initialize-incorrectly/63541 "2026-06-05T10:05:26Z")

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We are seeing what looks like a startup-time orientation bug in the Babylon.js WebXR body tracking path on Quest 3. Setup: Device: Meta Quest 3 Browser version: 146.1.0 OS version: 2.3.1026 Reproduced on older Quest b…

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## [WebXR Fingers Overlapping During Pinch Gesture](https://forum.babylonjs.com/t/webxr-fingers-overlapping-during-pinch-gesture/55325)

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**Author:** [@tapanij](https://forum.babylonjs.com/u/tapanij)\
**Replies:** 6\
**Last updated:** [March 18, 2025, 2:50pm UTC](https://forum.babylonjs.com/t/webxr-fingers-overlapping-during-pinch-gesture/55325 "2025-03-18T14:50:04Z")

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Whenever performing a pinch gesture, the fingertips overlap. Another user has experienced the same issue. This behavior does not occur with Meta’s native hand mesh, nor in the Three.js or A-Frame demos I tested. Babylo…

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## [WebXRHandTracking on a mobile browser](https://forum.babylonjs.com/t/webxrhandtracking-on-a-mobile-browser/49005)

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**Author:** [@xoron](https://forum.babylonjs.com/u/xoron)\
**Replies:** 6\
**Last updated:** [April 10, 2024, 8:10am UTC](https://forum.babylonjs.com/t/webxrhandtracking-on-a-mobile-browser/49005 "2024-04-10T08:10:49Z")

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i see in the docs ther is documentation for WebXRHandTracking i also see the note about it being it being specialized hardware (understandable for a good experience with it). is there a way i can get it to work on a re…

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## [Invisible hands on Oculus Quest](https://forum.babylonjs.com/t/invisible-hands-on-oculus-quest/47615)

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**Author:** [@Davidae](https://forum.babylonjs.com/u/Davidae)\
**Replies:** 6\
**Last updated:** [January 31, 2024, 6:18pm UTC](https://forum.babylonjs.com/t/invisible-hands-on-oculus-quest/47615 "2024-01-31T18:18:48Z")

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Hello everyone, there is a bug in the oculus 1 and 3 (havent tried the other ones but I guess its the same) using hand tracking, where one or both hands can be invisible but their events and pointers work. I can reprodu…

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## [Custom pointer in touch buttons for WebXR](https://forum.babylonjs.com/t/custom-pointer-in-touch-buttons-for-webxr/47668)

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**Author:** [@Davidae](https://forum.babylonjs.com/u/Davidae)\
**Replies:** 6\
**Last updated:** [January 31, 2024, 6:11pm UTC](https://forum.babylonjs.com/t/custom-pointer-in-touch-buttons-for-webxr/47668 "2024-01-31T18:11:18Z")

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Hello everyone, I am trying to modify the little dot that appears when you reach near a touch button 3D in webXR, with a controller or hand tracking. I am attaching a video pointing at it. I found the IWebXRContro…

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## [Picking up a mesh using handtracking only](https://forum.babylonjs.com/t/picking-up-a-mesh-using-handtracking-only/47004)

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**Author:** [@evidanary](https://forum.babylonjs.com/u/evidanary)\
**Replies:** 1\
**Last updated:** [January 8, 2024, 1:42pm UTC](https://forum.babylonjs.com/t/picking-up-a-mesh-using-handtracking-only/47004 "2024-01-08T13:42:02Z")

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I’m trying to create the following effect in webxr using hand tracking only: When the object is picked using the hand tracking laser ray pointer (by doing a pinch), the object flies to the hand so that it can be inspec…
