# \#hdri

**URL:** https://forum.babylonjs.com/tag/hdri/337.md

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## [HDR Blender V BabylonJS - help](https://forum.babylonjs.com/t/hdr-blender-v-babylonjs-help/53518)

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**Author:** [@Adam\_A](https://forum.babylonjs.com/u/Adam_A)\
**Replies:** 13\
**Last updated:** [September 19, 2024, 6:37pm UTC](https://forum.babylonjs.com/t/hdr-blender-v-babylonjs-help/53518 "2024-09-19T18:37:16Z")

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Blender uses HDR reflective capabilities which can be displayed when exported to GLB, yet… changing the environment keeps the default reflections. Is there any way to modify the HDR visual via Blender so it displays on …

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## [Projected Ground Skybox](https://forum.babylonjs.com/t/projected-ground-skybox/40568)

<div class="topic-metadata">

**Author:** [@Leon](https://forum.babylonjs.com/u/Leon)\
**Replies:** 49\
**Last updated:** [October 27, 2023, 4:10pm UTC](https://forum.babylonjs.com/t/projected-ground-skybox/40568 "2023-10-27T16:10:22Z")

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I would like to be able to create something like this. https://threejs.org/examples/?q=env#webgl\_materials\_envmaps\_groundprojected I tried to convert the three shader to babylon, but only ended up with it projecting th…
