# \#lerp

**URL:** https://forum.babylonjs.com/tag/lerp/177.md

[Latest](https://forum.babylonjs.com/latest.md) · [Categories](https://forum.babylonjs.com/categories.md) · [Tags](https://forum.babylonjs.com/tags.md)

---

## [Meshes position with same Vector3 lerps only one Mesh](https://forum.babylonjs.com/t/meshes-position-with-same-vector3-lerps-only-one-mesh/35522)

<div class="topic-metadata">

**Author:** [@Takemura](https://forum.babylonjs.com/u/Takemura)\
**Replies:** 7\
**Last updated:** [November 8, 2022, 11:26pm UTC](https://forum.babylonjs.com/t/meshes-position-with-same-vector3-lerps-only-one-mesh/35522 "2022-11-08T23:26:57Z")

</div>

Lovely community, I encountered a strange behaviour, when I set position of one mesh as position of another and then lerp it, it will only move one of the meshes. Unfortunately for me, it is even the wrong mesh thats po…

---

## [What is the correct way of using Lerp with deltaTime correction?](https://forum.babylonjs.com/t/what-is-the-correct-way-of-using-lerp-with-deltatime-correction/32350)

<div class="topic-metadata">

**Author:** [@TiagoSilvaPereira](https://forum.babylonjs.com/u/TiagoSilvaPereira)\
**Replies:** 6\
**Last updated:** [July 22, 2022, 12:15pm UTC](https://forum.babylonjs.com/t/what-is-the-correct-way-of-using-lerp-with-deltatime-correction/32350 "2022-07-22T12:15:58Z")

</div>

Hi everyone, I hope you are all fine! I’m creating a small Arcade Flight simulator, and I’m using Lerp to do some rotations, for example: let pitchAngle = BABYLON.Angle.FromDegrees(40).radians(); pitch = BABYLON.Scalar…
