# \#liquid

**URL:** https://forum.babylonjs.com/tag/liquid/370.md

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## [Liquid shader/node material shenanigans, how to translate this to Babylonian?](https://forum.babylonjs.com/t/liquid-shader-node-material-shenanigans-how-to-translate-this-to-babylonian/42447)

<div class="topic-metadata">

**Author:** [@Panuchka](https://forum.babylonjs.com/u/Panuchka)\
**Replies:** 8\
**Last updated:** [May 3, 2024, 12:00am UTC](https://forum.babylonjs.com/t/liquid-shader-node-material-shenanigans-how-to-translate-this-to-babylonian/42447 "2024-05-03T00:00:49Z")

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Hi everyone! I hope you’ve all had a relaxing summer so far! I have been studying shaders with mostly trying to recreate some cool Unity ones and trying to create some “plug n’ play” -functions for my game, so that Baby…
