# \#mixamo

**URL:** https://forum.babylonjs.com/tag/mixamo/240.md

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## [Mesh Not Attaching Properly to Bone](https://forum.babylonjs.com/t/mesh-not-attaching-properly-to-bone/53259)

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**Author:** [@rk\_gnanesh](https://forum.babylonjs.com/u/rk_gnanesh)\
**Replies:** 2\
**Last updated:** [September 6, 2024, 12:22pm UTC](https://forum.babylonjs.com/t/mesh-not-attaching-properly-to-bone/53259 "2024-09-06T12:22:47Z")

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I’m trying to attach a sphere to a GLB model rigged with a Mixamo skeleton, but I’m unable to do so. The sphere attaches fine to other GLB models. You can see the issue with the Mixamo model in this Playground and a wo…

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## [Player movement with animation](https://forum.babylonjs.com/t/player-movement-with-animation/36660)

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**Author:** [@Gopakumar9633](https://forum.babylonjs.com/u/Gopakumar9633)\
**Replies:** 7\
**Last updated:** [December 26, 2022, 9:20pm UTC](https://forum.babylonjs.com/t/player-movement-with-animation/36660 "2022-12-26T21:20:50Z")

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@thomlucc Hi, we are working in creating the animations to play on “WASD” movement ie, when we press “W” key the dance animation should be triggered along with the forward movement attached to the modal and when we rel…

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## [Mixamo \> Blender \> Babylon workflow - unable to remove T-pose from animations](https://forum.babylonjs.com/t/mixamo-blender-babylon-workflow-unable-to-remove-t-pose-from-animations/35680)

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**Author:** [@Chrisor9](https://forum.babylonjs.com/u/Chrisor9)\
**Replies:** 2\
**Last updated:** [November 15, 2022, 1:46pm UTC](https://forum.babylonjs.com/t/mixamo-blender-babylon-workflow-unable-to-remove-t-pose-from-animations/35680 "2022-11-15T13:46:22Z")

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Hi All, Im trying to do something that im sure has been done thousands of times: take multiple animations from mixamo (idle, walk & run), put them into blender, and then use them in babylon blended together with weights…
