# \#scalar

**URL:** https://forum.babylonjs.com/tag/scalar/178.md

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## [What is the correct way of using Lerp with deltaTime correction?](https://forum.babylonjs.com/t/what-is-the-correct-way-of-using-lerp-with-deltatime-correction/32350)

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**Author:** [@TiagoSilvaPereira](https://forum.babylonjs.com/u/TiagoSilvaPereira)\
**Replies:** 6\
**Last updated:** [July 22, 2022, 12:15pm UTC](https://forum.babylonjs.com/t/what-is-the-correct-way-of-using-lerp-with-deltatime-correction/32350 "2022-07-22T12:15:58Z")

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Hi everyone, I hope you are all fine! I’m creating a small Arcade Flight simulator, and I’m using Lerp to do some rotations, for example: let pitchAngle = BABYLON.Angle.FromDegrees(40).radians(); pitch = BABYLON.Scalar…
