# \#vertex-colors

**URL:** https://forum.babylonjs.com/tag/vertex-colors/466.md

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## [Babylon Lite use mesh vertex colors](https://forum.babylonjs.com/t/babylon-lite-use-mesh-vertex-colors/63811)

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**Author:** [@dkong](https://forum.babylonjs.com/u/dkong)\
**Replies:** 8\
**Last updated:** [July 21, 2026, 1:35pm UTC](https://forum.babylonjs.com/t/babylon-lite-use-mesh-vertex-colors/63811 "2026-07-21T13:35:31Z")

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Hi there! How would one go about having the standard material use the vertex colors to render in Lite? For example, in BJS 9.x we can simply not set a material for the mesh and it will then use the vertex colors. https:…

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## [Independent vertex colors in different GLTF container instances](https://forum.babylonjs.com/t/independent-vertex-colors-in-different-gltf-container-instances/59782)

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**Author:** [@cyborg\_ean](https://forum.babylonjs.com/u/cyborg_ean)\
**Replies:** 2\
**Last updated:** [July 28, 2025, 6:49pm UTC](https://forum.babylonjs.com/t/independent-vertex-colors-in-different-gltf-container-instances/59782 "2025-07-28T18:49:08Z")

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I’ve trying to better understand what I’m missing in order to make an imported and instanced GLTF container mesh(s) have their own vertex color data that’s independent of other duplicated meshes. I think I might be some…

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## [Vertex color support of binary STL format](https://forum.babylonjs.com/t/vertex-color-support-of-binary-stl-format/59494)

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**Author:** [@crd233](https://forum.babylonjs.com/u/crd233)\
**Replies:** 1\
**Last updated:** [July 14, 2025, 12:30pm UTC](https://forum.babylonjs.com/t/vertex-color-support-of-binary-stl-format/59494 "2025-07-14T12:30:37Z")

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Stantard version of STL has no material support, but there are non-standard variations on the binary STL format for adding color information (see STL (file format) - Wikipedia). To be compared with, Three.js has the sup…

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## [Can shared indexed vertices display different colors in different triangles that they're a part of?](https://forum.babylonjs.com/t/can-shared-indexed-vertices-display-different-colors-in-different-triangles-that-theyre-a-part-of/55191)

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**Author:** [@Heaust-ops](https://forum.babylonjs.com/u/Heaust-ops)\
**Replies:** 5\
**Last updated:** [December 5, 2024, 5:47pm UTC](https://forum.babylonjs.com/t/can-shared-indexed-vertices-display-different-colors-in-different-triangles-that-theyre-a-part-of/55191 "2024-12-05T17:47:26Z")

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PG: I want both triangles in this PG to have R, G and B colors. Is this possible? like so I making a wireframe material plugin, but I reaaaally don’t wanna unindex the meshes : O Any pointers are would be helpful,…

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## [READ THIS if you use vertex colors and have plans to update to Blender 4.1](https://forum.babylonjs.com/t/read-this-if-you-use-vertex-colors-and-have-plans-to-update-to-blender-4-1/49611)

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**Author:** [@roland](https://forum.babylonjs.com/u/roland)\
**Replies:** 2\
**Last updated:** [June 1, 2024, 2:11pm UTC](https://forum.babylonjs.com/t/read-this-if-you-use-vertex-colors-and-have-plans-to-update-to-blender-4-1/49611 "2024-06-01T14:11:41Z")

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Hello community! Blender 4.1 has killed the possibility to export vertex colors to GLB if the mesh has no material assigned! Simply the COLOR\_0 attribute is not exported. We compress the exported GLB with an external t…

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## [getVerticesData - ColorKind is undefined after geometry.updateVerticesDataDirectly](https://forum.babylonjs.com/t/getverticesdata-colorkind-is-undefined-after-geometry-updateverticesdatadirectly/50013)

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**Author:** [@sharp](https://forum.babylonjs.com/u/sharp)\
**Replies:** 3\
**Last updated:** [April 25, 2024, 4:20pm UTC](https://forum.babylonjs.com/t/getverticesdata-colorkind-is-undefined-after-geometry-updateverticesdatadirectly/50013 "2024-04-25T16:20:31Z")

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To reproduce : Open dev tool to see the number of colors logged in the console Click on the sphere or the ground to change some colors The number of colors become undefined in the console. Description : mesh.getVe…
