# \#vr

**URL:** https://forum.babylonjs.com/tag/vr/244.md

[Latest](https://forum.babylonjs.com/latest.md) · [Categories](https://forum.babylonjs.com/categories.md) · [Tags](https://forum.babylonjs.com/tags.md)

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## [Hand tracking microgestures](https://forum.babylonjs.com/t/hand-tracking-microgestures/60860)

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**Author:** [@SimoneDev](https://forum.babylonjs.com/u/SimoneDev)\
**Replies:** 3\
**Last updated:** [May 14, 2026, 10:09am UTC](https://forum.babylonjs.com/t/hand-tracking-microgestures/60860 "2026-05-14T10:09:43Z")

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Starting from version 38.1, Quest Browser supports hand tracking microgestures, a Meta OpenXR extension - compatible with Quest 2/Pro/3/3S - that adds five boolean inputs per hand (thumb tap + D-pad–like swipes). The…

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## [Trying to improve performance WebXR VR](https://forum.babylonjs.com/t/trying-to-improve-performance-webxr-vr/62782)

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**Author:** [@max.t](https://forum.babylonjs.com/u/max.t)\
**Replies:** 9\
**Last updated:** [April 14, 2026, 10:31am UTC](https://forum.babylonjs.com/t/trying-to-improve-performance-webxr-vr/62782 "2026-04-14T10:31:00Z")

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Hello, I’m currently working on a virtual reality project using WebXR, and I’m trying to understand why I get such low FPS when entering VR mode. At the moment, the scene runs at around 20 FPS when I’m in VR Mode, but …

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## [Clustered lighting in XR/VR renders different lights per eye](https://forum.babylonjs.com/t/clustered-lighting-in-xr-vr-renders-different-lights-per-eye/62755)

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**Author:** [@arbraini](https://forum.babylonjs.com/u/arbraini)\
**Replies:** 2\
**Last updated:** [March 12, 2026, 9:32pm UTC](https://forum.babylonjs.com/t/clustered-lighting-in-xr-vr-renders-different-lights-per-eye/62755 "2026-03-12T21:32:57Z")

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Hi and thank you! I’m working in a scene with multiple lights in webxr. I’m using the clustered lights and I’m really impressed and look forward to continuing to use it. I did my initial testing and setup on a flatscre…

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## [Virtual Series (Multiplayer First-person Experiences)](https://forum.babylonjs.com/t/virtual-series-multiplayer-first-person-experiences/53942)

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**Author:** [@Basic](https://forum.babylonjs.com/u/Basic)\
**Replies:** 36\
**Last updated:** [December 27, 2025, 10:29pm UTC](https://forum.babylonjs.com/t/virtual-series-multiplayer-first-person-experiences/53942 "2025-12-27T22:29:09Z")

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Disclaimer This topic was previously focused on VRAMPAGE, but has now been extended to include the whole Virtual Series. Virtual Series? That is the name of the series of various experiences which will demonstrate …

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## [Webxr Room Mesh Access](https://forum.babylonjs.com/t/webxr-room-mesh-access/45744)

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**Author:** [@gabrieljbaker](https://forum.babylonjs.com/u/gabrieljbaker)\
**Replies:** 18\
**Last updated:** [October 20, 2025, 8:39pm UTC](https://forum.babylonjs.com/t/webxr-room-mesh-access/45744 "2025-10-20T20:39:47Z")

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I know I’m relentless @RaananW , but it seems like Oculus is exposing Room Mesh on the Quest 3 now. Wonder if that could get rolling in Babylon!

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## [Rotation-gizmo flickering in VR](https://forum.babylonjs.com/t/rotation-gizmo-flickering-in-vr/60331)

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**Author:** [@RainerHeintzmann](https://forum.babylonjs.com/u/RainerHeintzmann)\
**Replies:** 10\
**Last updated:** [September 3, 2025, 6:09am UTC](https://forum.babylonjs.com/t/rotation-gizmo-flickering-in-vr/60331 "2025-09-03T06:09:00Z")

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Using the Gizmo-Manager in VR (only in VR) the Gizmo rings seems to flicker between hovering (yellow) and not hovering (its ring color) at a fairly high frequency as if it is constantly selecting and deselecting the near…

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## [WebXR: VR app development for very beginner](https://forum.babylonjs.com/t/webxr-vr-app-development-for-very-beginner/58118)

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**Author:** [@GiLuSSa](https://forum.babylonjs.com/u/GiLuSSa)\
**Replies:** 5\
**Last updated:** [April 28, 2025, 10:42pm UTC](https://forum.babylonjs.com/t/webxr-vr-app-development-for-very-beginner/58118 "2025-04-28T22:42:10Z")

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Hi all, I’m not a web developer, and I think that most of the problems I’m encountering are caused by my general lack of knowledge on the topic. The problem is that I know so little that I also struggle to understand wh…

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## [Learning Babylon.JS WebXR](https://forum.babylonjs.com/t/learning-babylon-js-webxr/57817)

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**Author:** [@beto.group](https://forum.babylonjs.com/u/beto.group)\
**Replies:** 1\
**Last updated:** [April 14, 2025, 3:06pm UTC](https://forum.babylonjs.com/t/learning-babylon-js-webxr/57817 "2025-04-14T15:06:47Z")

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Howdy, had the opportunity to attend VisionDevCamp and get the change to try out for the first time Apple Vision Pro & Oculus and developed a flying world viewer. Many lessons were learn and how difficult it is to debug…

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## [XR - multiview ( layers ) + water material crashes in Quest browser](https://forum.babylonjs.com/t/xr-multiview-layers-water-material-crashes-in-quest-browser/57698)

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**Author:** [@Greg\_MarineVerse](https://forum.babylonjs.com/u/Greg_MarineVerse)\
**Replies:** 3\
**Last updated:** [April 8, 2025, 1:30pm UTC](https://forum.babylonjs.com/t/xr-multiview-layers-water-material-crashes-in-quest-browser/57698 "2025-04-08T13:30:15Z")

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Hello! When using Water Material and “layers” ( “useMultiview” ) together, entering VR mode on Meta Quest crashes with following errors: “232\[.WebGL-0x7a08eeff00\]GL ERROR :GL\_INVALID\_OPERATION : glDrawElements: uniform…

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## [Support for Latest WebXR Features in Babylon.js](https://forum.babylonjs.com/t/support-for-latest-webxr-features-in-babylon-js/54642)

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**Author:** [@tapanij](https://forum.babylonjs.com/u/tapanij)\
**Replies:** 16\
**Last updated:** [March 6, 2025, 12:34pm UTC](https://forum.babylonjs.com/t/support-for-latest-webxr-features-in-babylon-js/54642 "2025-03-06T12:34:49Z")

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Dear Babylon.js Team, I’m currently using Babylon.js version 7.32.0 on a Meta Quest 2 device running build 69.0, with browser version 35.3. I wanted to inquire about the support for the latest WebXR features in Babylon.…

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## [WebXR Test Automation](https://forum.babylonjs.com/t/webxr-test-automation/56736)

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**Author:** [@SimoneDev](https://forum.babylonjs.com/u/SimoneDev)\
**Replies:** 1\
**Last updated:** [February 23, 2025, 11:30am UTC](https://forum.babylonjs.com/t/webxr-test-automation/56736 "2025-02-23T11:30:17Z")

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Hi Babylon.js community, A few weeks ago, the Immersive Web Emulation Runtime package was released, which is primarily (though not exclusively) the non-browser extension of the Immersive Web Emulator. This package is fa…

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## [Flappy Flap Balloon Bonk VR](https://forum.babylonjs.com/t/flappy-flap-balloon-bonk-vr/56322)

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**Author:** [@arbraini](https://forum.babylonjs.com/u/arbraini)\
**Replies:** 1\
**Last updated:** [February 3, 2025, 4:15pm UTC](https://forum.babylonjs.com/t/flappy-flap-balloon-bonk-vr/56322 "2025-02-03T16:15:24Z")

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After releasing Squadon: Mercs that I worked on for nearly a full year I didn’t think I would be building something again anytime soon. Sitting on the sofa talking to my kids about it they started com…

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## [Button hovering in VR not working](https://forum.babylonjs.com/t/button-hovering-in-vr-not-working/54366)

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**Author:** [@Coder1337](https://forum.babylonjs.com/u/Coder1337)\
**Replies:** 1\
**Last updated:** [October 25, 2024, 2:39pm UTC](https://forum.babylonjs.com/t/button-hovering-in-vr-not-working/54366 "2024-10-25T14:39:58Z")

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For my application i need to loop over a bunch of already created buttons and give them hover functionality, I’ve tried a couple of different approaches and some are working in web but none worked in an actual VR headset…

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## [Suggestions needed for implementing a loading screen in VR while fetching and rendering assets](https://forum.babylonjs.com/t/suggestions-needed-for-implementing-a-loading-screen-in-vr-while-fetching-and-rendering-assets/53059)

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**Author:** [@buigabor](https://forum.babylonjs.com/u/buigabor)\
**Replies:** 2\
**Last updated:** [August 30, 2024, 3:11pm UTC](https://forum.babylonjs.com/t/suggestions-needed-for-implementing-a-loading-screen-in-vr-while-fetching-and-rendering-assets/53059 "2024-08-30T15:11:21Z")

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I’m developing a VR application with multiple rooms. The assets and textures are fetched from WordPress and rendered in VR, with only one room being displayed at a time. Users can navigate to other rooms by clicking on a…

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## [Hair Creator VR](https://forum.babylonjs.com/t/hair-creator-vr/52761)

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**Author:** [@yuripourre](https://forum.babylonjs.com/u/yuripourre)\
**Replies:** 4\
**Last updated:** [August 13, 2024, 6:39pm UTC](https://forum.babylonjs.com/t/hair-creator-vr/52761 "2024-08-13T18:39:04Z")

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Hey everyone! I’m excited to share the very first version of the Hair Creator VR app with you! :tada: This has been a labor of love, and now I need your feedback to take it to the next level. Here’s what you can do: C…

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## [Convert a glb file to a QR](https://forum.babylonjs.com/t/convert-a-glb-file-to-a-qr/51230)

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**Author:** [@ansh21222](https://forum.babylonjs.com/u/ansh21222)\
**Replies:** 11\
**Last updated:** [June 11, 2024, 1:08pm UTC](https://forum.babylonjs.com/t/convert-a-glb-file-to-a-qr/51230 "2024-06-11T13:08:00Z")

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I have a glb file that contains a 3d model I want to generate a qr code from the file so that a person can scan the qr and can see the 3d model in there mobile phones. So is there any way to do it?

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## [Left and right views are different in VR mode](https://forum.babylonjs.com/t/left-and-right-views-are-different-in-vr-mode/49035)

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**Author:** [@Srivvishnu](https://forum.babylonjs.com/u/Srivvishnu)\
**Replies:** 4\
**Last updated:** [April 8, 2024, 9:43am UTC](https://forum.babylonjs.com/t/left-and-right-views-are-different-in-vr-mode/49035 "2024-04-08T09:43:06Z")

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I’ve used scene.createDefaultVRExperiance() for VR. I’ve used GUI Line element for reticle. I’ve noticed that left and right views are different. I’m working on a project where I’ve to hover reticle on a mesh to change p…

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## [WebXr Exception https](https://forum.babylonjs.com/t/webxr-exception-https/48721)

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**Author:** [@Bastienk](https://forum.babylonjs.com/u/Bastienk)\
**Replies:** 6\
**Last updated:** [March 15, 2024, 4:55pm UTC](https://forum.babylonjs.com/t/webxr-exception-https/48721 "2024-03-15T16:55:28Z")

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Hi everyone ! Today i create this topic because i meet a problem. I found this error code in the development windows of Chrome: “Uncaught (in promise) Error: WebXR can only be served over HTTPS” I use the 127.0.0.1 htt…

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## [Exploring BabylonJS's Future in VR/AR Technology Post-Apple Vision Pro Launch](https://forum.babylonjs.com/t/exploring-babylonjss-future-in-vr-ar-technology-post-apple-vision-pro-launch/47888)

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**Author:** [@ertugrulcetin](https://forum.babylonjs.com/u/ertugrulcetin)\
**Replies:** 2\
**Last updated:** [February 7, 2024, 5:44pm UTC](https://forum.babylonjs.com/t/exploring-babylonjss-future-in-vr-ar-technology-post-apple-vision-pro-launch/47888 "2024-02-07T17:44:17Z")

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Hi all, With the recent unveiling of Apple’s Vision Pro, the VR/AR industry is buzzing with potential for mainstream adoption. Given BabylonJS’s existing VR capabilities, I’m keen to understand if there are plans or ong…

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## [Earth-Mars-Earth Cycler in 3D. Nasa space App challenge 2023](https://forum.babylonjs.com/t/earth-mars-earth-cycler-in-3d-nasa-space-app-challenge-2023/47539)

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**Author:** [@NeuroModern](https://forum.babylonjs.com/u/NeuroModern)\
**Replies:** 5\
**Last updated:** [January 29, 2024, 8:39pm UTC](https://forum.babylonjs.com/t/earth-mars-earth-cycler-in-3d-nasa-space-app-challenge-2023/47539 "2024-01-29T20:39:35Z")

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MarsCycler3D is a completed 3D app for Nasa Space App challenge based on babylonjs https://github.com/neuromodern/MarsCycler3d/ App shows Earth-Mars travel. Can be used as a presentation or flight simulator (with cabin…

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## [Can i use an HLS video stream as a Video Dome source?](https://forum.babylonjs.com/t/can-i-use-an-hls-video-stream-as-a-video-dome-source/46032)

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**Author:** [@Coder1337](https://forum.babylonjs.com/u/Coder1337)\
**Replies:** 20\
**Last updated:** [January 11, 2024, 10:16am UTC](https://forum.babylonjs.com/t/can-i-use-an-hls-video-stream-as-a-video-dome-source/46032 "2024-01-11T10:16:14Z")

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I’m trying to use an HLS encoded video stream as the source for my 180 stereo video dome. The Video in the playground isn’t stereo and the video dome is not set up to be, this is merely about loading the video in gener…

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## [VideoDome streaming of video with Express works in browser but not in VR](https://forum.babylonjs.com/t/videodome-streaming-of-video-with-express-works-in-browser-but-not-in-vr/45900)

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**Author:** [@Coder1337](https://forum.babylonjs.com/u/Coder1337)\
**Replies:** 7\
**Last updated:** [November 28, 2023, 9:32am UTC](https://forum.babylonjs.com/t/videodome-streaming-of-video-with-express-works-in-browser-but-not-in-vr/45900 "2023-11-28T09:32:14Z")

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I have a NodeJS app with Express and Babylon and i want the user to watch some high quality videos on a 180 stereoscopic video dome in VR. The issue is that the video files seem to be loaded completely before they play …

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## [Learning in public with Canvatorium](https://forum.babylonjs.com/t/learning-in-public-with-canvatorium/44413)

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**Author:** [@vrhermit](https://forum.babylonjs.com/u/vrhermit)\
**Replies:** 9\
**Last updated:** [September 27, 2023, 5:02pm UTC](https://forum.babylonjs.com/t/learning-in-public-with-canvatorium/44413 "2023-09-27T17:02:19Z")

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Canvatorium is a long-term side project where I can explore Spatial Computing UI/UX. It’s a place where I can test ideas and build small components for my other projects, many of which I can’t talk about. Developing and…

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## [OpenStreetMap 3D in VR?](https://forum.babylonjs.com/t/openstreetmap-3d-in-vr/44381)

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**Author:** [@Minh\_Hoang\_Do](https://forum.babylonjs.com/u/Minh_Hoang_Do)\
**Replies:** 2\
**Last updated:** [September 26, 2023, 1:53am UTC](https://forum.babylonjs.com/t/openstreetmap-3d-in-vr/44381 "2023-09-26T01:53:54Z")

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Does Babylon support this type of features, I’ve tried to use Mapbox to render 3d map from OpenStreetMap with Babylon but it not work in VR mode, Best way I can think of is to use png map file on ground but It’s not 3d. …

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## [Glitching GUI-Mesh in VR when parented to Camera?!](https://forum.babylonjs.com/t/glitching-gui-mesh-in-vr-when-parented-to-camera/44014)

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**Author:** [@fab](https://forum.babylonjs.com/u/fab)\
**Replies:** 5\
**Last updated:** [September 11, 2023, 6:49pm UTC](https://forum.babylonjs.com/t/glitching-gui-mesh-in-vr-when-parented-to-camera/44014 "2023-09-11T18:49:53Z")

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Dear BJS-Forum, we are launching our VR-fair soon and I have a Problem regarding the glitching of a GUI-Mesh. Since this is our first VR-project, maybe someone can have a look and help us? :slight\_smile: I can’t figure …

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## [VR GUI video sorcery](https://forum.babylonjs.com/t/vr-gui-video-sorcery/43506)

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**Author:** [@fab](https://forum.babylonjs.com/u/fab)\
**Replies:** 2\
**Last updated:** [August 25, 2023, 11:36am UTC](https://forum.babylonjs.com/t/vr-gui-video-sorcery/43506 "2023-08-25T11:36:05Z")

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Dear BJS-Forum, after our customer liked the virtual fair(FM3D | science communication // virtual showroom) we build, we are now working on the VR-version… And of course we encountered some problems, where a bit of hel…

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## [AR mode for Pico 4?](https://forum.babylonjs.com/t/ar-mode-for-pico-4/42179)

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**Author:** [@RainerHeintzmann](https://forum.babylonjs.com/u/RainerHeintzmann)\
**Replies:** 3\
**Last updated:** [July 7, 2023, 1:59pm UTC](https://forum.babylonjs.com/t/ar-mode-for-pico-4/42179 "2023-07-07T13:59:51Z")

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I am trying to use the AR mode of the WebXR toolbox. This works really nicely on my mobile phone, but when I use the pico 4 goggles, there is no icon to switch the webpage into immersed mode. The VR mode works fine. An…

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## [xr.pointerSelection.getMeshUnderPointer silently fails when uniqueId isn't provided](https://forum.babylonjs.com/t/xr-pointerselection-getmeshunderpointer-silently-fails-when-uniqueid-isnt-provided/41702)

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**Author:** [@vtange](https://forum.babylonjs.com/u/vtange)\
**Replies:** 9\
**Last updated:** [June 19, 2023, 4:25pm UTC](https://forum.babylonjs.com/t/xr-pointerselection-getmeshunderpointer-silently-fails-when-uniqueid-isnt-provided/41702 "2023-06-19T16:25:02Z")

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Hi, I just spent a majority of a day figuring out why my VR controller pointers always returned null despite setting all meshes to pickable and clearly seeing the selection marker when I realized that I had written con…

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## [Does Havok not work with PHYSICS\_CONTROLLERS?](https://forum.babylonjs.com/t/does-havok-not-work-with-physics-controllers/41066)

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**Author:** [@Chimpy](https://forum.babylonjs.com/u/Chimpy)\
**Replies:** 4\
**Last updated:** [June 19, 2023, 12:35pm UTC](https://forum.babylonjs.com/t/does-havok-not-work-with-physics-controllers/41066 "2023-06-19T12:35:08Z")

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Hi all, I’m new to babylon.js, been messing around with it for the last 6 weeks. It’s great. My question is does the Havok physics engine not work when trying to use it with BABYLON.WebXRFeatureName.PHYSICS\_CONTROLLERS …

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## [Why is there no webxr enter button icon on chrome?](https://forum.babylonjs.com/t/why-is-there-no-webxr-enter-button-icon-on-chrome/41601)

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**Author:** [@pxim](https://forum.babylonjs.com/u/pxim)\
**Replies:** 11\
**Last updated:** [June 14, 2023, 10:37am UTC](https://forum.babylonjs.com/t/why-is-there-no-webxr-enter-button-icon-on-chrome/41601 "2023-06-14T10:37:20Z")

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On ordinary computer browser For pages created using createDefaultVRExperience, the webvr entry button icon will appear on chrome. Why does the webxr entry button icon not appear on chrome for pages created using creat…

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