# \#vuejs

**URL:** https://forum.babylonjs.com/tag/vuejs/76.md

[Latest](https://forum.babylonjs.com/latest.md) · [Categories](https://forum.babylonjs.com/categories.md) · [Tags](https://forum.babylonjs.com/tags.md)

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## [Choosing framework and build tool](https://forum.babylonjs.com/t/choosing-framework-and-build-tool/64207)

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**Author:** [@HiGreg](https://forum.babylonjs.com/u/HiGreg)\
**Replies:** 3\
**Last updated:** [October 3, 2026, 10:24am UTC](https://forum.babylonjs.com/t/choosing-framework-and-build-tool/64207 "2026-10-03T10:24:38Z")

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I have very elementary working knowledge of frameworks and build tools and feel that it is time for me to make a choice on both for my current project. Can anyone confirm my choices? Vite over Webpack: Vite build tool …

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## [Toy Playground with es6 support and mobile friendly](https://forum.babylonjs.com/t/toy-playground-with-es6-support-and-mobile-friendly/57923)

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**Author:** [@gsw945](https://forum.babylonjs.com/u/gsw945)\
**Replies:** 0\
**Last updated:** [April 19, 2025, 7:25am UTC](https://forum.babylonjs.com/t/toy-playground-with-es6-support-and-mobile-friendly/57923 "2025-04-19T07:25:53Z")

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I’ve created a Playground based on @vuejs/repl that uses es6. It’s possible to toggle the CodeMirror editor, so it’s touch device friendly. But at this stage it’s just a toy, there are still a lot of features that need …

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## [Boosting BABYLONJSGUI Development Speed Tenfold](https://forum.babylonjs.com/t/boosting-babylonjsgui-development-speed-tenfold/50219)

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**Author:** [@MILIFIRE](https://forum.babylonjs.com/u/MILIFIRE)\
**Replies:** 11\
**Last updated:** [May 14, 2024, 1:59pm UTC](https://forum.babylonjs.com/t/boosting-babylonjsgui-development-speed-tenfold/50219 "2024-05-14T13:59:35Z")

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Repository link: GitHub - MILIFIRE/isin-ui (Seeking stars) npm link: isin-ui - npm Background In WebGL projects, we often require UI elements such as confirmation dialogs, prompts, loading bars, etc. These can be imple…

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## [Disposing everything in a large scene takes a very long time](https://forum.babylonjs.com/t/disposing-everything-in-a-large-scene-takes-a-very-long-time/49906)

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**Author:** [@FearsomeFlyingJacob](https://forum.babylonjs.com/u/FearsomeFlyingJacob)\
**Replies:** 12\
**Last updated:** [April 23, 2024, 6:44pm UTC](https://forum.babylonjs.com/t/disposing-everything-in-a-large-scene-takes-a-very-long-time/49906 "2024-04-23T18:44:19Z")

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I’m using BabylonJS in a Vue application, and I need to dispose everything when unmounting the component. I have a scene open with many meshes, most of which instances (\>25k). Calling dispose() on this scene (or on the …

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## [Vuetify and Babylon](https://forum.babylonjs.com/t/vuetify-and-babylon/46321)

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**Author:** [@J450NP13](https://forum.babylonjs.com/u/J450NP13)\
**Replies:** 6\
**Last updated:** [December 12, 2023, 5:57am UTC](https://forum.babylonjs.com/t/vuetify-and-babylon/46321 "2023-12-12T05:57:40Z")

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I have a question about using vue/vuetify.js and babylon.js. I have used three.js in the past and it was pretty simple to send data from any inputs outside of the three.js scene into the scene to give three objects thos…

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## [GUI Button not clickable on Mobile, works on playground yet not in project](https://forum.babylonjs.com/t/gui-button-not-clickable-on-mobile-works-on-playground-yet-not-in-project/44493)

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**Author:** [@Wellandr](https://forum.babylonjs.com/u/Wellandr)\
**Replies:** 2\
**Last updated:** [September 28, 2023, 5:32pm UTC](https://forum.babylonjs.com/t/gui-button-not-clickable-on-mobile-works-on-playground-yet-not-in-project/44493 "2023-09-28T17:32:45Z")

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Context I am working on a figma AR project for desktop and Smartphone. The canvas is not fullscreen, until we enter XR. bug On smartphone (samsung s22, all browser), when you click on the canvas, the canvas get focused,…

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## [GLTF2Export.GLBAsync function returning incorrect glb files in Vue.js](https://forum.babylonjs.com/t/gltf2export-glbasync-function-returning-incorrect-glb-files-in-vue-js/40960)

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**Author:** [@jwLee](https://forum.babylonjs.com/u/jwLee)\
**Replies:** 1\
**Last updated:** [May 19, 2023, 4:41am UTC](https://forum.babylonjs.com/t/gltf2export-glbasync-function-returning-incorrect-glb-files-in-vue-js/40960 "2023-05-19T04:41:18Z")

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Hello everyone I’m encountering an issue with the GLTF2Export.GLBAsync function in Babylon.js. When using this function to my scene or mesh to GLB, it seems to be returning incorrect glb files. I can’t open this glb fi…

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## [Unity babylon\_manager with typescript+vue](https://forum.babylonjs.com/t/unity-babylon-manager-with-typescript-vue/40842)

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**Author:** [@casualplayer12](https://forum.babylonjs.com/u/casualplayer12)\
**Replies:** 6\
**Last updated:** [May 17, 2023, 5:22pm UTC](https://forum.babylonjs.com/t/unity-babylon-manager-with-typescript-vue/40842 "2023-05-17T17:22:48Z")

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Hello! I’m learning babylonJS and i created a project using vuejs , babylon and i’m using typescript. I tried to export a scene from Unity but i don’t understand how to import babylon\_manager.js cause that’s the error i …

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## [BabylonJs solo or with VueJs performance?](https://forum.babylonjs.com/t/babylonjs-solo-or-with-vuejs-performance/39850)

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**Author:** [@steelx](https://forum.babylonjs.com/u/steelx)\
**Replies:** 1\
**Last updated:** [April 13, 2023, 9:56am UTC](https://forum.babylonjs.com/t/babylonjs-solo-or-with-vuejs-performance/39850 "2023-04-13T09:56:13Z")

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is there any advantage using BabylonJs with VueJs ?

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## [Promo page with scroll 3D Animation](https://forum.babylonjs.com/t/promo-page-with-scroll-3d-animation/32530)

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**Author:** [@Ivan\_Aleksandrovich](https://forum.babylonjs.com/u/Ivan_Aleksandrovich)\
**Replies:** 13\
**Last updated:** [March 29, 2023, 3:07pm UTC](https://forum.babylonjs.com/t/promo-page-with-scroll-3d-animation/32530 "2023-03-29T15:07:44Z")

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We’ve built a website for our company with animation on scroll. The main goal of the website is to showcase how cool website can look nowadays and briefly present the products that we’ve made for the industry. Tech s…

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## [CSS trouble with VUE3 and the Inspector](https://forum.babylonjs.com/t/css-trouble-with-vue3-and-the-inspector/37163)

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**Author:** [@Corysia](https://forum.babylonjs.com/u/Corysia)\
**Replies:** 4\
**Last updated:** [January 10, 2023, 1:28pm UTC](https://forum.babylonjs.com/t/css-trouble-with-vue3-and-the-inspector/37163 "2023-01-10T13:28:30Z")

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CSS isn’t my strong point and I am new to working with vue. I have a project on github that is a super simple example. basic renders the scene. I’ve set up shift-ctrl-alt-i to bring up the inspector. But it doesn’t r…

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## [Synchronize multiple objects in multiple canvases](https://forum.babylonjs.com/t/synchronize-multiple-objects-in-multiple-canvases/26745)

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**Author:** [@Glenou](https://forum.babylonjs.com/u/Glenou)\
**Replies:** 7\
**Last updated:** [November 11, 2022, 2:42am UTC](https://forum.babylonjs.com/t/synchronize-multiple-objects-in-multiple-canvases/26745 "2022-11-11T02:42:53Z")

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Hello :slight\_smile: I’m working on a project where we have to display differents objects (.obj files) in order to compare them. The tricky point is that we have to synchronize movements between them ! Which stack ? V…

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## [A Vue into 3D with Babylon JS](https://forum.babylonjs.com/t/a-vue-into-3d-with-babylon-js/26849)

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**Author:** [@vrhermit](https://forum.babylonjs.com/u/vrhermit)\
**Replies:** 3\
**Last updated:** [January 18, 2022, 7:00pm UTC](https://forum.babylonjs.com/t/a-vue-into-3d-with-babylon-js/26849 "2022-01-18T19:00:42Z")

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I recently wrapped up a series of articles called “A Vue into 3D” where I explored the idea of adding 3D development to my Vue workflow. Chapter 2 of this series deals with Babylon JS. The example is simple and a bit co…

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## [Demo Scene: What if your world had 3 suns?](https://forum.babylonjs.com/t/demo-scene-what-if-your-world-had-3-suns/26048)

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**Author:** [@westonsoftware](https://forum.babylonjs.com/u/westonsoftware)\
**Replies:** 3\
**Last updated:** [December 14, 2021, 3:39pm UTC](https://forum.babylonjs.com/t/demo-scene-what-if-your-world-had-3-suns/26048 "2021-12-14T15:39:47Z")

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Demo Scene (rush-3d.netlify.app) Kind of an art project inspired by an old RUSH album. Bits and pieces mostly pulled from the playground. (Babylon + Vue.js + Quasar)
