Ivandro_de_Barros_Ri

Ivandro_de_Barros_Ri

Originally from Mozambique and now based in Cabo Verde, my journey in digital creativity and 3D design began in 2004, enriched by my academic experiences in Brazil. This international educational background has been instrumental in shaping my approach to game development and 3D modeling, with a particular focus on platforms like Unreal, Unity, and 3ds Max.

In 2019, I embraced the new challenge of web-based 3D graphics through Babylon.js. Although my journey with Babylon.js is in its early stages, my comprehensive background in other 3D technologies enables me to swiftly adapt and innovate within this framework. Combining my expertise in traditional game development with the advanced capabilities of Babylon.js, I am passionate about creating cutting-edge, interactive 3D experiences for the web.

My ambition extends beyond just development; I am dedicated to contributing to the Babylon.js community. By sharing my knowledge, experiences, and insights, I aim to be a valuable member of this vibrant community, helping others learn and grow while also expanding my own skills.

As an African creative who studied in Brazil, my diverse experiences and perspectives bring a unique flair to my work. I am enthusiastic about continuing to explore the endless possibilities within Babylon.js, contributing to its ecosystem, and shaping the future of web-based 3D content.