Endless backrooms in Babylon.js!

How much I was confused with the original version of the backrooms, but in fact everything was very simple, all I had to do was create a grid of lines, and say, remove 60% of random segments of line fragments, and draw walls along these lines, and that’s it! It turns out to be very effective and easy to create any endless maze.

:woozy_face:

Backrooms in Babylon.js (Walls on grids of lines - The endless grid with diagonals is broken) | Babylon.js Playground

The rest of the maps from the lines can be viewed in my 3 version from the theme → Makarov retopology - Demos and projects - Babylon.js