How to get transformNodes and meshes to render

Hmm, that’s odd. Maybe try dropbox or something?

Check your DM

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Looks like we have a bug in the ImportMeshAsync function. Can you try using LoadAssetContainer for now? That should include the transformNodes.

I’ve submitted a fix: Make scene loader results more consistent by bghgary · Pull Request #9289 · BabylonJS/Babylon.js · GitHub. The next version should have transformNodes in the result.


thanks! and using LoadAssetContainerAsync worked for me

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