About the Questions category
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1
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2084
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December 7, 2018
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Custom postprocesses program
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0
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3
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January 28, 2023
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Better way to give physics to imported GLTF/GLB scene meshes?
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6
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33
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January 28, 2023
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Shader to dynamically recolor select parts of a fully textured mesh?
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0
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1
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January 28, 2023
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Load GLB file from local drive
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5
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608
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January 28, 2023
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Decal not showing on imported mesh
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0
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2
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January 28, 2023
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Local position view or local position animation
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5
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32
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January 28, 2023
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HighlightLayer does not stack properly with translucent material
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7
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59
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January 28, 2023
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Physics effect on cloth
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3
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29
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January 27, 2023
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Vertex normals and positions split at UV bolder points after displacement map applied
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5
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21
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January 27, 2023
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Creating mesh with bump texture in facets
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2
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13
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January 27, 2023
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How do I pass an array of Vector3 into glsl through ShaderMaterial?
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1
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12
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January 27, 2023
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I want to manage the indexed DB caching version
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1
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17
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January 27, 2023
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Fresnel effect to the model
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15
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64
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January 27, 2023
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Need help to implement fresnel effect on the avatar model
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2
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15
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January 27, 2023
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Frustum culling strategy
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3
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18
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January 27, 2023
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Freeze on the first click on mobile
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9
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83
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January 27, 2023
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Decals on closest point
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2
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18
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January 27, 2023
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Revoking data urls for textures
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9
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64
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January 27, 2023
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Sandbox fails to play my glb with large numbers of morph targets
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5
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44
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January 27, 2023
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Roof Creation by Using PolygonMeshBuilder
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21
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161
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January 27, 2023
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Why is my Catmull-Rom Spline being drawn incorrectly?
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20
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175
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January 27, 2023
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Convert from ArcRotateCamera, pos + alpha, beta, radius to pos + quaternion
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2
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49
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January 27, 2023
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Changing to ES6 modules
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7
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97
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January 27, 2023
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Bounding box bug?
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4
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46
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January 27, 2023
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ThinInstance Billboard?
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1
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25
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January 27, 2023
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ICanvasRenderingContext without AA possible?
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3
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13
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January 27, 2023
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React Native local image
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3
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30
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January 27, 2023
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How to copy the skeleton and animations to another models?
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11
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59
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January 27, 2023
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How to create shattering glass effect?
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6
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150
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January 27, 2023
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