Sorry if this has been raised before and I’ve missed it when searching the forum, but Three.js’s version of HTMLMesh renders as a texture in WebXR: Demo, Source, Implementation
Any reason why we couldn’t port the Three.js solution to BJS?
Sorry if this has been raised before and I’ve missed it when searching the forum, but Three.js’s version of HTMLMesh renders as a texture in WebXR: Demo, Source, Implementation
Any reason why we couldn’t port the Three.js solution to BJS?