I just reproduct on PG my backend validation of movement. It looks very good now.
https://playground.babylonjs.com/#CYS4N4#12
Is crowd have method to stop goTo action? I want to fire it, when enemy intersect with player mesh.
I just reproduct on PG my backend validation of movement. It looks very good now.
https://playground.babylonjs.com/#CYS4N4#12
Is crowd have method to stop goTo action? I want to fire it, when enemy intersect with player mesh.