Problem when using lookAt() on an imported mesh

We’ve got you covered :slight_smile:Using External Assets - Babylon.js Documentation

Ok I followed the guide and here is the playground :

But the model does not seem to load, it is from :

The file fn_scar-l is 10.8 MB so that’s weird… I tried to do what they say on your screenshot so my link is :

but now it says :
“Failed to fetch version info for Subzero8/Subzero8.”

I found the correct links through your github.
something is wrong with scar1 file, but scar_sunrise works fine once rotation has been corrected.