Zoom According to Mesh's Local Coordinate

Crazy. There’s an art here :sweat_smile::sweat_smile::sweat_smile:

Let me explain. When the user clicks on any of the 3 planes, this plane will be selected as the target and the camera will approach the plane slowly and stop at a certain distance. No matter what you click in the camera, you will approach the mesh with a zoom animation and stop in front of it.

The things you do are perfect and can help. :hugs: But what I want is written above. :confused:

I’m grateful to you for trying to help me patiently. :pray:t3:

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