A simple RTS game demo

The following video demonstrates the operational effect of the demo:

The online test link is:

Demo features include:

  1. Group navigation based on navigation mesh
  2. Ballistic simulation based on physics engine
  3. Simple AI control (vision, range calculation)
  4. Terrain affects unit movement speed and concealment level
  5. You can click the left mouse button to select units, and right-click to control movement individually
  6. Display of a large amount of text based on sprites

Perhaps two players can each program their own AI to control warships in a battle :slightly_smiling_face:

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