Hello there,
Greetings from France !
Since it’s my first post here, a little bit about myself, first :
I’m 31 and I have been working in AI (Deep Leaning Computer Vision) and 3D Simulation (Automotive) for the last 10 years. During the last years, I used to manage about 35 engineers in Computer Vision and 3D simulation, including 7 PhDs. I was working on a photorealistic driving simulator for training and testing ADAS-AD algorithms. I’m passionate in coding for multiple purposes (Websites, Chess AI engines, Telegram Bots, Games, etc…). Mastering Python and Javascript, I’m also interested in other languages such as C++ and C#. About 3D I use Blender and most of all, my beloved and most favorite 3D software : Houdini.
I recently left my previous job to launch my own company in 3D Simulation using VR and Robotics. (More to come publicly on this later). Working on my project, I played a little bit with BabylonJS which I found very fun ! So I plan to use BabylonJS for the public demos of my company…
During the last 2 evenings (I use to code my personal projects at night), I decided to start a new project, for fun, because eventhough I have been working in 3D for years, I have never published a single game, and I was like… Ok let’s do this, it will be a way to learn further BabylonJS, and still have fun.
So here we are ! I’ve spent 2 evenings on this game, and already I feel like it’s fun
Hovercraft Online
You can move using ZQSD (azerty) or Keyboard Arrows
Please note that I’m not using any physics engine, all the physics are pure JS. The goal of this personal project is to become more familiar with BabylonJS, for my professional project where I’ll need to have 100% the hand on what’s happening. Only physics used from Babylon is collision detection.
I plan to add :
- Laps counting and timing
- More objects all around (not only “water”)
- Save best laps of players
- More Maps & Hovercrafts
- Controller Support
- VR Support
- (Only if many people interested) : real time multiplayer
Don’t hesitate to comment / criticize / hint / propose
See you soon !
++
Tricotou