First time posting here so I hope I do it the right way.
So here is the problem I have. I want to highlight a mesh if I select it and highlight it differently if I hover over it. And of course, a selected mesh can be hovered and both highlights should be somehow visible, the hover highlight slightly dominant.
Here is a playground with the example: Babylon.js Playground
The problem is when I’m adding the second highlight (red), the first one (blue) fills the mesh instead of highlighting it. Is this behavior intentional? Thank you all in advance.