Animating ArcRotateCamera's target may cause the camera to flip

Thanks a lot guys for having a look… @ RaananW hi Raanan, apologies for the cold invite , I just noticed that you commented on a similar question ( CreateAndStartAnimiation ease in for mesh rotation (flips) - #9 by jcharnley ) and was hoping , if you could spare some time, to perhaps have a look at my issue as well. Many thanks in advance for your time