I’m little stuck, I don’t know how to apply collisions and gravity to my animated mesh. I know I can use moveWithCollisions to my mesh ( and he does works without animation ) but I can’t/don’t know how to use it with the animation. It return an error if I apply it directly to the frame.
There’s an example, use aswd to move the cube:
I did try to use Ammo engine but it did not work either:
Thanks in advance