Any Good Metaball Examples for Babylon?

I am looking for a good metaball example done in Babylon. Do you know of any such PGs?

this examples are close to the solution:

Mesh merging is too slow if you need motion in your scene

You can’t avoid dealing with shaders if you need speed… :slight_smile:

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Thanks @Necips .

Here is a realy cool one made with shader and marching cubes in three.js.
It should not be difficult to extract the essential functions.

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This is very helpful @Necips . Have a great day!