I’m an Android developer looking to add some 3D components to my app. I’ve used Babylon to create a few web-games already, but haven’t found a good tutorial on adding it to an existing Kotlin project. Has anyone seen any around?
Is that possible? If any updates i also interested in
@BabylonNative may have one example ? but the overall idea if you intent to use way would be to use a webview ? or are you speaking of BabylonNative ?
Hi @JacobF
I’m late to the party but some time ago, I tried to integrate BN inside a Kotlin project and got no issue. I’ve added the same Java wrapper into the project : https://github.com/BabylonJS/BabylonNative/blob/master/Apps/Playground/Android/app/src/main/java/BabylonNative/Wrapper.java
and I could call the static method from Kotlin.
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