How to add the collision to Arc camera so that Arc camera will not enter into the wall of the meshes?
Thank You
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See:
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//at scene level
scene.collisionsEnabled = true;
//for the camera
camera.checkCollisions = true;
//check collisions for all visible meshes
for (var i = 0; i < scene.meshes.length; i++) {
if(scene.meshes[i].isVisible == true){
scene.meshes[i].checkCollisions = true;
}
}
Also note that collisions are checked only on the frontface of a mesh, clone or instance.
And then although I just gave you the script, I can only recom you would take a quick tour of the link shared above for a better understanding. Meanwhile, have a great day
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