I wonder if this is related to the post ArcRotateCamera's Radius affects the Rotation/Position of attachToBone Meshes solved by @Evgeni_Popov.
@erey, which version of Babylon.js are you on?
I wonder if this is related to the post ArcRotateCamera's Radius affects the Rotation/Position of attachToBone Meshes solved by @Evgeni_Popov.
@erey, which version of Babylon.js are you on?