I am looking for documentation (if any) about leveraging the collision capability of Babylon.
When I create a dummy Cylinder with CheckCollision to true, the bounding box doesnt match the cylinder.
The doc seems to suggest that the only bounding box available is an Ellipsoid :
Although I created custom geometry manually and those actually applied collision properly on each faces.
Any doc on how to customize the bouding box?
Thanks a lot in advance