I have a scene with multiple sprites and I would like the camera to rotate and face the sprite when the sprite is clicked. Is it possible to set ArcRotateCamera facing a sprite when the sprite is clicked? Tried onFocus but it seems like it works only on mesh. Any suggestions is much appreciated!
Sharing the playground, where there is a icon so onclick of the icon the camera’s alpha and beta angle should be changed similar to how camera.onFocus works.