I’ve been trying to setup a raycast vehicle with a gltf model attached to it and I cannot for the life of me figure out how to get it to move correctly.
It was working fine when I tested it out with plane old cubes and cylinders, but when I added the gltf model it stopped moving. I’ve tried changing the quaternions about but that just causes it to fly off in all directions.
Here is a quick playground I setup replicating the problem
If anyone can lend me a hand and let me know where I’m going wrong it would be much appreciated.