Can't load babylon.js when make a playable ads for applovin

I tested in AppLovin Playable Preview. It’s working on pc. But it’s fail when i scan qr in android. I debug with android studio.
[AdWebView] data:text/html;charset=utf-8;base64,: 380: A parser-blocking, cross site (i.e. different eTLD+1) script, []), is invoked via document.write. The network request for this script MAY be blocked by the browser in this or a future page load due to poor network connectivity. If blocked in this page load, it will be confirmed in a subsequent console message. See [Chrome Platform Status]

From what I understood of AppLovin’s page, you need to bundle Babylon code with your own on a single file, you can’t request it externally.