Change background color in project

Hello everyone :wave:t2:
I want to change background color in my projact, and i found in babylon wiki that i should use
scene.clearColor = BABYLON.Color3.Blue();

I use this in my project, but my background still default :neutral_face:

My code:

var createScene = function () {
var scene = new BABYLON.Scene(engine);
scene.clearColor = BABYLON.Color3.Blue();
var camera = new BABYLON.ArcRotateCamera("Camera", 0, 0, 0, new BABYLON.Vector3(0, 0, 0), scene);
camera.setPosition(new BABYLON.Vector3(0, 0, 0));
camera.setTarget(BABYLON.Vector3.Zero());
camera.wheelPrecision = 50
camera.attachControl(canvas, true);`
var light = new BABYLON.HemisphericLight("light", new BABYLON.Vector3(0, 1, 0), scene);
light.intensity = 0.2;
var defaultPipeline = new BABYLON.DefaultRenderingPipeline("default", true, scene, [camera]);
scene.activeCameras = [camera];
BABYLON.SceneLoader.ImportMesh("", "", "test.babylon", scene, function (newMeshes) {`
var e = scene.createDefaultEnvironment();
defaultPipeline.imageProcessing.toneMappingEnabled = true;
             });
            return scene;
        }

scene.createDefaultEnvironment(); will change the background and actually create a skybox and a ground plane. You could turn this of by passing parameters

createGround: false,
skyboxSize: false,
}```
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