You should wait for the scene to be ready before taking screenshots:
There’s a bug when setting antialiasing=true
which will be fixed by:
In the meantime, you can use MSAA samples instead of antialiasing (which should be better, anyway):
You should wait for the scene to be ready before taking screenshots:
There’s a bug when setting antialiasing=true
which will be fixed by:
In the meantime, you can use MSAA samples instead of antialiasing (which should be better, anyway):