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About the Bugs category
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0
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2271
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December 7, 2018
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AudioEngineV2 - Playing StaticSound on top of StreamingSound decreases FPS in iOS Safari
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4
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53
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September 8, 2026
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Babylon LITE not working inside Android WebView
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2
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71
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September 7, 2026
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WebGPU: the per-effect "leftOver" UBO pool + bind-group cache grow with draw order until the device is lost
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1
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45
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September 4, 2026
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Objects are not rendered the frame they are created
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9
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249
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August 26, 2026
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Package peer-dependencies issue
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1
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57
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August 26, 2026
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Gaussian Splatting update transform before render
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4
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125
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August 25, 2026
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webGPU painting textures as black (FireFox)
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4
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108
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August 24, 2026
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[lite] Bounds on .babylon mesh
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3
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82
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August 20, 2026
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Babylon Viewer HTML element broken in Safari (Intel)
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10
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210
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August 20, 2026
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VertexAlpha being ignored by Standard Materials in Lite
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5
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88
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August 19, 2026
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[Lite] Shader error because of self-shadowing
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3
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66
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August 18, 2026
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WebGPU Engine Fails to Render Standalone Static Meshe
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3
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111
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August 12, 2026
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Pop-free gradient edits on GPUParticleSystem
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9
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184
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August 12, 2026
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Grid material alpha not working properly
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1
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56
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August 11, 2026
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Failed to load KTX2 texture data used Zstandard (zstd) Compression
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6
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151
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August 10, 2026
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Effect stuck not-ready forever after disposing a same-key Effect (WebGL2 pipeline cache)
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11
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155
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August 10, 2026
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webGPU Model Error (works on webGL2)
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5
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153
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August 10, 2026
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Setting Invert Y when creating a RawCubeTexture in WebGpu crashes
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3
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96
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August 7, 2026
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PBR materials with refraction have issues with layer masks
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2
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75
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August 5, 2026
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Clustered lighting WGSL fails validation on Firefox WebGPU — ptr<storage> function parameter requires unrestricted_pointer_parameters, which naga doesn't implement
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1
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81
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August 4, 2026
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Gltf thin instances require explicit negative x scaling
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2
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73
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August 4, 2026
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Touch slot leak on Meta Quest Browser: hovering "touch" pointers permanently break all pointer input (previous pen-only fixes don't cover this)
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3
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114
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August 4, 2026
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PBR subsurface scattering becomes black with an intermediate RenderTargetTexture and Frame Graph
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5
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127
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August 2, 2026
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this.hideLoadingUI is not a function
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5
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145
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July 30, 2026
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Havok HP_World_GetNumBodies returns N-1 instead of N
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7
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155
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July 29, 2026
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Lite: Animation manager API overrides bone control and animation mask
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11
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212
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July 28, 2026
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[Lite] createArcRotateCamera, getPosition() is missing
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6
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139
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July 28, 2026
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Lite: Confusion about createNodeTransform and negative scaling
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2
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75
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July 27, 2026
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Babylon/lite 'createShaderMaterial/CreateShaderModule' fails to bind the custom uniforms struct in the fragment shader scope (WGSL parsing error)
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2
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65
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July 25, 2026
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