About the Bugs category
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1
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1481
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December 7, 2018
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GUI text wrapping
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3
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12
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March 23, 2023
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Morph targets on Samsung S9 (Exynos 9810) is broken
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34
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327
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March 23, 2023
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Billboards do not work as expected in XR mode
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8
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66
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March 23, 2023
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Inspector edge renderer color doesn't work
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1
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12
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March 23, 2023
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ArcRotate camera zoomOn not working as expected
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24
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190
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March 23, 2023
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Observable.hasObservers() can incorrectly report false even though there are observers
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2
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26
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March 22, 2023
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GPU Particles + Freezing Meshes = Texture problem
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7
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51
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March 21, 2023
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BGFX / Babylon Native bug when using float vertex buffer shader attribute?
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3
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132
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March 21, 2023
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Node Material Cannot Set Value On Defines
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11
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54
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March 20, 2023
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GLTF2Export defines it's own Scene type and crashes typescript
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1
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17
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March 20, 2023
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Virtual joystick resize issue
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2
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21
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March 20, 2023
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Can only call EventTarget.addEventListener on instances of EventTarget
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1
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45
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March 20, 2023
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Unable to call ActionManager with castRay
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3
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22
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March 20, 2023
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Node material issue on safari
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3
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68
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March 17, 2023
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Suddenly 3D buttons doesn't return to initial color in AR
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16
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80
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March 17, 2023
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Playground: WebGPU gpu memory leak
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5
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61
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March 17, 2023
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Lens flare system playground not working?
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2
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33
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March 17, 2023
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Bug with BABYLON.Scene.ExclusiveDoubleClickMode
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19
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177
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March 20, 2023
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Glitches with TextBlocks not wrapped in Container
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1
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28
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March 16, 2023
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SSAO2 blur shader issues
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26
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159
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March 16, 2023
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Possible Bug in Babylon Audio OR Android Chrome
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5
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39
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March 15, 2023
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When I was in canvas focus, the style of document changed
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4
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36
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March 15, 2023
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Getting shader errors after 5.34.0 version
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1
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32
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March 15, 2023
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React-native: Unable to load gltf
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5
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61
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March 15, 2023
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BABYLON.SceneLoader.ImportMesh always create an extra mesh
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2
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37
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March 14, 2023
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Cannot find module 'babylonjs/Meshes'
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3
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43
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March 14, 2023
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ActionManager hoverCursor conflict with GUI ADV (GUI / Action Manager)
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7
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183
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March 13, 2023
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Export from Maya through the Babylon exporter does not work
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1
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17
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March 13, 2023
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shouldExportNode issue with TransformNode
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5
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65
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March 10, 2023
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