About the Bugs category
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1
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2144
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December 7, 2018
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USDZ Export Issue – Incorrect Metallic/Roughness Rendering, Overly Glossy Appearance, and Flipped Normals
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11
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133
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July 22, 2025
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Multi-canvas and post-processes
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5
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87
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July 22, 2025
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Bug (and proposed fix): NullEngine recreates the texture for the glow layer every frame
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1
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18
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July 22, 2025
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Greased line visual glitch at large scale
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9
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82
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July 21, 2025
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Bug in Inspector Environment Intensity
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6
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68
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July 21, 2025
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Node Comments in Node Geometry Editor do not get saved to JSON or snippet server
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2
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30
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July 15, 2025
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Mesh out-of-place in my GLB Exported file
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4
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71
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July 16, 2025
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Why do all the AI assistants generate babylon.js code that doesn't load texture maps correctly?
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6
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81
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July 15, 2025
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Typo in PhysicsCharacterController docs
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2
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23
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July 15, 2025
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Physics V2 Pendulum Sample – Mesh out of sync with physics body
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4
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40
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July 15, 2025
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Potential Issue with BILLBOARDMODE_Y in Right-Handed System
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9
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65
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July 14, 2025
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Glitching / flickering / bouncing when using hammer.js for spinning and zooming
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3
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45
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July 11, 2025
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KTX2 iOS Mipmap Issue
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8
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99
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July 11, 2025
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Load .splat Error
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3
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26
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July 11, 2025
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Noticeable Difference in Environment Texture After Clicking in Inspector
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6
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42
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July 10, 2025
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Sandbox material change bug
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3
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24
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July 10, 2025
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GUI elements cause flickering on Meta Quest 3 with WebXR multiview layers
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7
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73
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July 9, 2025
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Unexpected Mesh Transformations on GLB Export
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3
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33
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July 8, 2025
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Webpack Issue upgrading from Babylon.js 6.49.0 to 8.15.1
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6
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70
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July 8, 2025
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The GLTF2Exported glb doesn't contain the assigned PBRMetallicRoughnessMaterial - in newer versions
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4
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45
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July 8, 2025
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boundingBox interfering with shadows
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2
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32
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July 7, 2025
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PhysicsCharacterController Collision Events Not Triggering with PhysicsAggregate Objects
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6
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70
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July 7, 2025
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framingBehavior: possible typo in `animatabe`
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4
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21
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July 4, 2025
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Thin Instance vertex buffer memory leak (thinInstanceSetBuffer)
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5
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63
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July 4, 2025
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Audio parameter not set. Wait for current ramp to finish
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8
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31
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July 3, 2025
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needDepthPrePass creates flickering in 8.6.2
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22
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214
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July 3, 2025
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LinesMesh no longer disposes shaderMaterial by default — causes memory leak in BoundingBoxGizmo
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9
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65
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July 3, 2025
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UniversalCamera flipping after its position.z goes over specific value
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12
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94
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July 3, 2025
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Scene fails to observe `pointerup` when pointer captured from external html
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4
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43
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July 2, 2025
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