Hello there !
I’m trying to use MeshBuilder.CreatePolygon() for the user to create some custom flat polygon on a plane.
So let’s :
- create a face
- records the points
- when 4 points are recorded :
- attach the points to the plane
- make the plane horizontal ('cause MeshBuilder.CreatePolygon() only works in 2D !)
- create the polygon
- attach it to the plane
- straightened it to the old plane position
And there is a problem : the polygon is at the right angle, but not the right position !
I think there’s something to add at line 112, juste before the straightening, but what ?