I’m trying to determine if a picked point is on the rendered (visible) side of a clip plane or the hidden side.
I’ve been trying to work out the math for it, but I’m not having much luck. Can anyone help point me in the right direction?
The use case is to see if the picked point in the scene is on the hidden side of the clip plane or the visible side. If it’s visible, I want to do something with the mesh. If it’s on the hidden side, I don’t want anything to happen.
I’ve set up the playground with a plane - https://www.babylonjs-playground.com/#Y6W087#174
Any help is greatly appreciated Thanks!