Error when rendering .obj model from assets

Hello All,

I am trying to render an obj files store in my assets using following code,

SceneLoader.Append(“assets/”, “XYZ.obj”, scene, function (scene) {
});

However i get error as below in console,

What is wrong here, as it renders properly in sandbox by uploading .obj file , i also tried multiple obj files so dont think there is issue with files

Hey! did you import the loaders?

Babylon.js ES6 support with Tree Shaking | Babylon.js Documentation (babylonjs.com)

Hello @Vijayta just checking in, are you still having issues?

It is resolved now, thanks