not a meme exactly or about the forum but i thought this was funny, after a few nights of hell with IK constraints bugs, i was making a vid of a WIP character controller to a friend and it glitched out just on beat while recording
Made it funny
Sometimes ya just gotta groove with the bugs. ![]()
Sorry about the crap quality it’s just what it is ![]()
if curious
@phaselock Thanks
great way to start the day ![]()
function reduceDrawCalls(friends) {
return BABYLON.Mesh.MergeMeshes(friends).name = “alone”;
}
Dude congrats!!!
but but we are your friends…
you good? how is life my friend?
If you were asking me then life is good, I’m just super busy with trying to finish things in time for the World Cup with CosmoKick. ![]()
We also had a heatwave in Europe that last 2 weeks so it’s kind of hard to stay inside and focus while the weather is so nice outside ![]()
Are you guys ready for the world cup madness over there?
I’ll do everything I can to avoid it:)
Meshes selection frame time applies too ![]()
Honestly I wasn’t paying attention to that one… Just checked for CosmoKick on my 8GB MAC:
Active Meshes: 121 / Total: 227 | Active Verts: 36361 / Total Verts: 114834
Draw calls: 87
Active meshes evaluation time (last sec avg): 0.7083333333022892 ms
That’s pretty good? ![]()
I am in a different situation with a lot of meshes (instances) so Meshes selection really counts.
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Freezing helps though:
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You just gotta love Babylon. Its just a powerhouse ![]()
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Can I ask what are all these meshes in yor scene? Or its a secret project? ![]()
Digital Twin, a lot of tables, chairs, PCs, keyboards, etc. on the scene







