Some of the users of my site Galeryst.com tell me that they think that the UniversalCamera left and right rotation is counterintuitive - that swiping/mouse dragging to the left should move to the scene to the right (where the scene seems fixed to the pointer). The default behavior of the UniversalCamera is the reverse of that. Is there an easy way to reverse the rotation interactions?
See a page here:
https://galeryst.com/gallery/fec78c3d-fc51-4363-85d4-b9051f4ab89a/browse
Thanks,
MIchael