I have a mesh that is loaded using Asset Manager and I am viewing this mesh in orthographic camera mode. I have identified the vertices of this mesh using bounding info and bounding box property. Now my next challenge is to identity the sides of the mesh. like top, right, left and bottom and these values do not change when the mesh is rotated. For example when the mesh is at 0 rotation the side assigned as top of the mesh should be always the top even when the mesh is rotated.
Any help in this issue would be encouraged and appreciated.
Thanks.