Babylon.js
Good practice to load and access an asset (e.g. sound) from code?
Questions
Deltakosh
May 6, 2019, 2:35pm
8
Like the idea! Do you mind creating an issue for it on the repo?
Multithreading eventually possible!
show post in topic
Related topics
Topic
Replies
Views
Activity
Error trying to use assetsmanager.load()
Bugs
3
453
July 27, 2020
Referencing external assets in a babylon file
Questions
load
7
874
June 9, 2022
AssetsManager not working, but SceneLoader does
Questions
2
543
April 26, 2019
Loading multiple 3D models with assetmanager
Questions
9
8290
May 14, 2019
How do I switch scenes?
Questions
25
7300
February 11, 2021