Havok Physic issue unable to move the cans using the platform

Yes, the reason it appears there’s no friction is that when changing the position like that, it’s essentially teleporting the body, so the body sort of “appears” in the new location, instead of traveling through the intermediate space.

Instead of teleporting the body, you can use PhysicsBody.setTargetTransform(), which will calculate velocities so a body reaches the target in the next step; I’ve just changed line 85 in that playground:

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