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CharacterController not moving with kinematic platform (moving plane goes through character)
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22
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251
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December 21, 2025
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Position motor does not reach target angle
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10
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157
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December 12, 2025
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Ragdoll with scaled mesh
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7
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91
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December 10, 2025
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Check if PhysicsBody is asleep
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2
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35
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November 13, 2025
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Understanding the physics of teleporting bodies
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3
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67
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November 1, 2025
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PhysicsViewer issue when using floating origin on a single scene
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4
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63
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October 25, 2025
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Floating Origin Physics
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43
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1308
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October 24, 2025
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Does PhysicsCharacterController support collision filtering?
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4
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34
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October 23, 2025
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Is onAfterPhysicsObservable called every frame or every physics tick?
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5
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58
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October 22, 2025
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PhysicsV2 Car Simulation Template
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18
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1351
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October 18, 2025
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Return all results with physics v2 shape cast (shapeProximity)
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9
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128
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August 30, 2025
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How do I create a constraint with Havok?
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3
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77
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August 27, 2025
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Physics forces sync issue between players in multiplayer game
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2
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64
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August 22, 2025
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Single Direction Collider?
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6
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50
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August 20, 2025
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🚀 My Interactive 3D Portfolio – Powered by Babylon.js
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4
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243
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August 5, 2025
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Why does angular rotation not affect the `rotation` property of the transform node?
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1
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43
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July 13, 2025
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Does Havok's `DebugGeometryInfo` also have face normals data?
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3
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33
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July 8, 2025
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Controlling body inertia
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3
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71
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July 4, 2025
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How to disable PhysicsBody?
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8
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74
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June 23, 2025
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Physics with height map?
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3
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70
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June 19, 2025
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this._physicsEngine.removeImpostor is not a function
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4
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93
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June 17, 2025
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How to create a physics aggregate from GPU vertex data?
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6
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71
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June 4, 2025
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Is it possible to change _shape of a babylon physics character controller?
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2
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47
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June 2, 2025
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PhysicsCharacterController collision bodies
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3
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65
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May 12, 2025
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How do you move constrained objects manually?
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2
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48
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May 12, 2025
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Add V-HACD compression to Ammo js
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8
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510
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May 8, 2025
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Motorcycle Wheel Jittering During Movement – How to Fix This?
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8
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92
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April 23, 2025
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Order of constraint
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1
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49
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April 18, 2025
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Move unexpectedly after apply constraint
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3
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56
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April 16, 2025
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CANNON is not defined with havok plugin
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5
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52
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April 11, 2025
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