Hi,
When the mouse pointer hovers a mesh I would like to add a disc/plane mesh to the mouse pointer location that is parallel to the mesh the mouse pointer is over.
Similar to how Matterport mouse tracking works.
Thanks,
Josh
Hi,
When the mouse pointer hovers a mesh I would like to add a disc/plane mesh to the mouse pointer location that is parallel to the mesh the mouse pointer is over.
Similar to how Matterport mouse tracking works.
Thanks,
Josh
Something like these?
Those examples are exactly what I want but when I call pickInfo.getNormal(true) it returns null which is causing the decal to not show with my Mesh.
Am I supposed to do anything else to make the meshes normals data available?
The mesh i’m using has submeshes which might be the issue.
That shouldn’t be needed: multimat mergeMesh | Babylon.js Playground (babylonjs.com). Can you share a Playground repro?
Hello @jsuhncc just checking in if you still have issues and can provide a repro if so
Hi,
Yes I managed to get it sorted. Thanks for your help.
Had the same issue, easy fix here: