How to animate a model via a websocket

Ok cool I will test it in the coming days and report back here. The whole idea is to stream animations from a server, to my web application. This is part of a larger project of 3D avatar animation on the web. The incoming animation data will be computed on the server-side and then sent to the app, hopefully improving the interactive aspect of the avatars. But I am still in the early stages of the Babylon.js learning journey as well as this project :slight_smile: