How does Babylon Sandbox always center and fit an imported mesh in its canvas regardless of the mesh size??
I took a look at this. It does fit the mesh in the screen, but it centers the mesh with animation when I leave it for a while without touching it. Can I disable the this feature?
Also, is there a way to center with specific distance from the border of the canvas??
You could try adjusting radiusScale
and framingTime
… and maybe elevationReturnTime
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You can also use scene.createDefaultCamera(true, true, true);
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