How does Babylon Sandbox always center and fit an imported mesh in its canvas regardless of the mesh size??
I took a look at this. It does fit the mesh in the screen, but it centers the mesh with animation when I leave it for a while without touching it. Can I disable the this feature?
Also, is there a way to center with specific distance from the border of the canvas??
You could try adjusting
framingTime … and maybe
You can also use
scene.createDefaultCamera(true, true, true);