All in the title!
Let’s say I have a scene with 100 cubes and what I want is to change their opacity without looping throuth all of them.
The thing is they all have to have their own material so I can’t give them the same material and just change the alpha from this mat.
So here what I tried so far which didn’t work:
- Set a parent to these 100 cubes and play with the parent’s visibility
- Set a multi material which contains 2 materials one specific to each cube and one common material which handle the opacity
Hope someone can help me.