I need to ActionManager.Parse actions. What I tried to find the correct json:
- create a box with a SwitchBooleanAction action
- serealize the scene and find the json actions of the box
- unregisterAction the SwitchBooleanAction of the box
- recreate the action by calling BABYLON.ActionManager.Parse( json, box, scene )
Calling:
BABYLON.ActionManager.Parse( json, box, scene )
fails.
Any idea how to fix this?