I want my camera to be attached to my player object. (Because I’m developing a multiplayer game and handle input myself).
I tried it the naive way by setting the camera’s position to my player absolutePosition which works.
The problem with this solution is that the camera is noticeably lagging behind my player object (10-20 ingame cm) on top of that this lagging behind is sometimes more sometimes less so, my camera is kind of vibrating.
How can I attach the camera to my player without these negative side effects?